Very cool design and main mechanic, great aesthetic. Too bad you just missed the deadline, since this is an awesome game. Feels like I should be able to bounce off wall spikes, or maybe that bouncing should require a little more skill, but could make a great platform/puzzler as is.
Yeah, I intended to make wall spikes knock you in a directional-wall-jumpish direction (if you know what I mean) and ceiling spikes knock you downwards, but I realized I'd need a separate tilemap for each one, so I scrapped it. (Might add it later today with some more content, or maybe tomorrow...)
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The mechanic is original and feels very clean. I really wanted to do more levels when it all came to a stop:( I hope you make some more content;)
Yeah I plan to add more content today or tomorrow...
Very cool design and main mechanic, great aesthetic. Too bad you just missed the deadline, since this is an awesome game.
Feels like I should be able to bounce off wall spikes, or maybe that bouncing should require a little more skill, but could make a great platform/puzzler as is.
Yeah, I intended to make wall spikes knock you in a directional-wall-jumpish direction (if you know what I mean) and ceiling spikes knock you downwards, but I realized I'd need a separate tilemap for each one, so I scrapped it. (Might add it later today with some more content, or maybe tomorrow...)
I'm not on windows :(, but it looks absolutely PHENOMENAL! nice color palette, and I feel so bad that you missed the deadline!